Encounters
30 NPCs and their offers. The number below counts in how many winning runs that choice appeared — that is a measurement, not a recommendation. It does not say the choice caused the win.
Bishop
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Exaltation Buff Items
Gain +7000 Max HP and give all your items +15 damage.
7 of 12 won
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Benediction Lucky Rerolls
Gain +6500 Max HP and 3 guaranteed lucky rerolls.
1 of 3 won — only 3 runs so far, too few for a solid statement
Blacksmith
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Heavy Armor Gain Shielding
Start each fight with 10% Max HP as Shield.
Never chosen.
-

Upgrade! Damage Buff
Give an item +8 damage and 30% crit chance.
Never chosen.
Carmen
-

Lucky Rerolls Increase Luck
Gain +15% Luck (chance to get lucky rerolls).
0 of 1 won — only 1 run so far, too few for a solid statement
-

Walk on Water Reduce Cooldowns
Reduce the cooldown of all your items by 0.3s.
1 of 5 won — only 5 runs so far, too few for a solid statement
Celestia
-

Special Gift Copy Item
Gain 15 gold and a Mirror Elixir (gives a plain copy of an item).
2 of 2 won — only 2 runs so far, too few for a solid statement
-

Wish Upgrade 2-Star Item
Upgrade a 2-Star item to a 3-Star item in 2 days (day 11).
5 of 5 won — only 5 runs so far, too few for a solid statement
Chronomancer
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Request Artifact Time Pendant
Gain a Time Pendant.
0 of 1 won — only 1 run so far, too few for a solid statement
-

Request Potion Time Tonic
Gain a Time Tonic (permanently reduces the cooldown of an item by 0.5s).
0 of 2 won — only 2 runs so far, too few for a solid statement
Cleric
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Lifesurge Restore Lives
Gain +2000 Max HP and restore 2 lives.
8 of 17 won
-

Vitality Max HP
Gain +2500 Max HP.
3 of 3 won — only 3 runs so far, too few for a solid statement
Count Vlado
-

Cursed Item Cursed Item
Discover a Cursed Item.
Never chosen.
-

Gain Amulet Gain Nightquill
Gain a 1-Star Nightquill (your Start of Combat effects trigger 2 extra times).
0 of 1 won — only 1 run so far, too few for a solid statement
Drakk'Zar
-

Dragon's Hoard Dragon's Hoard
Tomorrow: Find the Dragon's Hoard.
1 of 2 won — only 2 runs so far, too few for a solid statement
-

Sharp Claws Crit to Item
Give an item +80% Crit Chance.
Never chosen.
Elder
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Instant Knowledge Instant XP
Gain 40 XP.
5 of 6 won — only 6 runs so far, too few for a solid statement
-

Learn by doing Scaling XP
Gain 16 XP. Permanent Buff: Gain +16 XP each day.
1 of 1 won — only 1 run so far, too few for a solid statement
Elven Archer
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Elven Favor Artillery Slot
Gain an Artillery Slot (Ranged item gains +2 projectiles that deals 10 damage).
2 of 5 won — only 5 runs so far, too few for a solid statement
-

Take my bow Gain Bow
Gain a Regular Bow with Elven and +4 multicast.
Never chosen.
Enchanter
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Discover Item Discover Epic
Gain an epic chest.
Never chosen.
-

Enchant Upgrade Rare Item
Upgrade a common or rare item. (Max 2-star).
0 of 2 won — only 2 runs so far, too few for a solid statement
Granny
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Steal Steal Potion
Steal 1 potion from Granny's assortment.
0 of 1 won — only 1 run so far, too few for a solid statement
-

Check her assortment Potion Shop
A shop containing 7 potions.
1 of 1 won — only 1 run so far, too few for a solid statement
Home-Brewer
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Random Vials Random Vials
Gain 2 random vials.
0 of 2 won — only 2 runs so far, too few for a solid statement
-

Home-Brew Gain Home-Brew
Gain a Home-Brew with random stats.
1 of 1 won — only 1 run so far, too few for a solid statement
Katya
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Take My Spear Gain Spear
Gain a Refined Spear with the "All" tag.
1 of 1 won — only 1 run so far, too few for a solid statement
-

Lemons & Limes Lemons & Limes
Slice Lemons and Limes to earn gold. Drag a Sword, Dagger or Axe here to start.
0 of 1 won — only 1 run so far, too few for a solid statement
King Midas
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King's Offering Gain Treasure
Gain a Treasure Chest. (Sells for 28 gold and gives +2 Goblets)
Never chosen.
-

Hail the King Random Blessing
Pay the king 20 gold to choose between 2 random blessings.
Never chosen.
Lyra
-

Deep Freeze Deep Freeze
Gain Ability: Deep Freeze. Drag to freeze individual items. They persist through rerolls and become likelier to appear.
Never chosen.
-

Northern Blessing Frosty Gift
Make an item Frosty and gain a Frozen Orb.
1 of 1 won — only 1 run so far, too few for a solid statement
Master Alderos
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Ascendence Upgrade Epic or Below
Upgrade an Epic item or below (max 2-star).
0 of 2 won — only 2 runs so far, too few for a solid statement
-

Wisdom Slot Buffs
Fill your tower with random slot buffs.
Never chosen.
Miriel
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Toss a coin to your angel Gold
Revive with 2 lives and gain 45 Gold.
Never chosen.
-

Heed the call Epic Item
Revive with 2 lives, gain 16 XP and gain an Epic chest.
Never chosen.
Mr. Spook
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Trick or Treat
Candy will now appear in the shop.
Never chosen.
-
Spooky Bargain
Gain 2 random Witch items.
Never chosen.
Nicholas
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Presents!
Presents will appear in the shop.
Never chosen.
-
Spin the Wheel
Price: 8 gold. Increases by +3 gold per spin.
Never chosen.
Pirate
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Hooked Gain Hook
Gain a Hook with 30% extra crit chance.
1 of 1 won — only 1 run so far, too few for a solid statement
-

Plunder Gain Goblet
Gain a Goblet and +10 Gold.
0 of 1 won — only 1 run so far, too few for a solid statement
Potion Seller
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Regular Stock Weapon-Buff Potion
Get a random weapon-buff potion.
Never chosen.
-

Special Stock Value Potion
Gain a value potion. (can be traded for any item in the shop).
0 of 4 won — only 4 runs so far, too few for a solid statement
Priest
-

Healing Touch +100% Max HP
Increase your Max HP by 85% ({hp}) and gain +10 Gold.
1 of 2 won — only 2 runs so far, too few for a solid statement
-

Blessing HP + Income
Gain +300 Max HP and +10 Income.
10 of 20 won
Sage
-

Sacred Gift Gain Healing
Gain a Mending Serum and a Healing Word with +1 multicast.
Never chosen.
-

Holy Touch Vitality Slot
Gain a Vitality Slot (Converts healing to Max HP).
1 of 2 won — only 2 runs so far, too few for a solid statement
Salesman
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Bargain Contract Items on Sale
Permanent Buff: Items in the shop can be on sale.
1 of 1 won — only 1 run so far, too few for a solid statement
-

Discount License Cheaper Rerolls
Gain 15 gold. Permanent Buff: Reduce the cost of rerolls by 1 gold.
Never chosen.
Shady Dealer
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No Thanks Refuse
Refuse the offer and pickpocket 5 gold from the dealer.
Never chosen.
-

Listen, Kid.. Shady Deal
Lose {stat1} rating points. Day 23: Gain +{stat2} rating points.
Never chosen.
Shieldbearer
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Take my shield Gain Lifeguard
Gain a Lifeguard with +1 multicast.
Never chosen.
-

Shield Mastery Multicast to Shield
Give a shield +1 multicast and +10 shield.
3 of 3 won — only 3 runs so far, too few for a solid statement
Traveller
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Freerolls Free Rerolls
Gain 2 free rerolls and +2 free rerolls each day (can accumulate).
2 of 2 won — only 2 runs so far, too few for a solid statement
-

Traveller's Stock Cloud Vials
Gain 4x Cloud in a Vial (gives +3 free rerolls).
Never chosen.
Warrior
-

Sharpen DMG to Weapons
Give your weapons +6 damage permanently.
1 of 4 won — only 4 runs so far, too few for a solid statement
-

Weapon Loot Weapon Loot
Gain 2 random common weapons.
2 of 2 won — only 2 runs so far, too few for a solid statement
midasBlessing
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King's Blessing
Gain a value potion every day.
Never chosen.
-
Brodas Blessing
Gain a Royal Drops (gives 3 copies of an item in the shop).
Never chosen.
-
Lucky Blessing
Gain +10% luck and 3 guaranteed lucky rerolls.
Never chosen.
-
Bonk Blessing
Gain a Goblet. They are much more likely to appear and gain damage equal to their sell value each day.
Never chosen.
-
Corrupt Blessing
Gain a Doom Guide with 500 burn.
Never chosen.
-
Fortune Blessing
Gain a Treasure Chest. They can now appear in the shop.
Never chosen.
-
Echo Blessing
Gain a Phantom Brew (gives +1 multicast).
Never chosen.
-
Vitality Blessing
Gain +750 Max HP now, and at the start of each day.
Never chosen.
-
Sharpness Blessing
Give all your items +20% crit chance.
Never chosen.
-
Merchant Blessing
Gain 2 Midas' Slots (increases items' sell value).
Never chosen.
Perks
25 perks chosen before a run.
- RANDOM — Gain a random perk each game. This provides a little extra rating in ranked.
- TEMPO — Start with +10 Gold and a random 15g item.
- SCORCH — Start with a Wildfire. Day 3: Gain a Burn Slot.
- TOXIC — Start with a Refined Spear. Day 4: Gain a Poison Slot.
- CHOSEN — Start with a Heal Slot. Passive: Your healing can crit for 2x heal.
- LUCKY — Start with a random 15g item. Day 3 and 8: Gain +2% luck.
- TURTLE — Start with a Shield Slot. Passive: Your shielding can crit for 2x shield.
- STRIKE — Start with a Silver Lance. Day 8: Gain a Multicast Slot.
- DARKNESS — Start with a Twilight's Edge. Day 7: Gain a Night Slot.
- SUGAR RUSH — Start with +5 Gold. From day 4 and forward, gain a piece of candy.
- TREASURE — When reaching level 5: Gain an Epic Chest. Chests contain 4 items instead of 3.
- POWER — Start with a Damage Slot and a Crit Slot.
- ELECTRIC — Start with a Shock Slot and +5 Gold. Day 4: Gain +5 Shock Damage.
- ARCHMAGE — Start with a random common Spellbook. Day 5: Gain a Magic Slot.
- GATHERING — Start with 3 free rerolls. You will have 3 encounter options instead of 2.
- HEX — Start with a Voidspike. Day 7: Gain a Hex Slot.
- STOCK — Start with +5 Gold. The shop contains 8 items instead of 7.
- ESSENTIAL OILS — Day 5: Discover one of two Essences.
- MELEE — Start with a Bone Club. Day 3: Gain a Melee Slot.
- ARTILLERY — Start with a Regular Bow. Day 4: Gain an Artillery Slot.
- FLASH SALE — Start with +5 Gold. The first shop on day 3, 8 and 11 will be on sale.
- MERGE — Obtaining two 2-Star items will combine them into a 3-Star item. Only works once and from day 7+ ({used_unused}).
- GROWTH — Start with a Time Slot.
- GAMBIT — Day 2: Gain a random Epic item. You start with -25% HP and -15 Gold.
- TBA — TBA.